There is an issue installing the latest software on the phones. It isn't a big deal, but because unless the firmware is 100% compatible with the java software, the java component wont function correctly. This occurred from either a recent firmware or java software update, but we think we know what the problem is and it should be fixed within a day. Then I'll complete installations and ship.
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Tuesday, January 31, 2012
Hybrid V3
The hybrid v3 developer is having some health issues which has slowed development. He is continuing but at a slower pace. He has sent me all source codes so far, and I'm hiring a second developer to create a secondary version who may use the original programmers source code, or use their own. This means I'm paying for two programmers to do the same job. While it's not the most economical option, it is quickest, and we'll just use whatever version is best.
Uber phones
I'm doing some final testing today, then will do final preparations for shipping. I expect to ship most parcels either tomorrow or the next day.
Friday, January 27, 2012
Phone software constantly asking for codes each reboot
For the spin collection software, one user reported each time he rebooted the phone, a new code was required. This could just be the phone model, but the problem is probably likely because of having the phone set to automatically update the time each time the phone loads and connects to the phone towers. To fix this, you should only need to set the phone to only manually update times.
Thursday, January 26, 2012
Public Holiday Today
I wont be working for the rest of today, including taking phone calls, as it's a public holiday today (Australia day). On the note of phone calls, some players have reported they sometimes cant reach me on my mobile phone. This is because I live in area far away from mobile towers. In most parts of the house I get no reception. I'll change phones to see if it makes any difference, but if that doesn't work then I'll have to determine another solution for 24/7 emergency contact.
Wednesday, January 25, 2012
Important roulette computer article
The article at the link below explains how best to tackle a wheel that was encountered by some players - specifically wheels with a fast ball release speed, and strong sudden point of deceleration. It is mostly for Uber computer users, but still has very important information for users of other models.
See the article at:
http://www.genuinewinner.com/forum/index.php/topic,315.0.html
See the article at:
http://www.genuinewinner.com/forum/index.php/topic,315.0.html
More Uber Updates
The Uber roulette computer is having even more updates. These updates will be for better analysis of the data for:
1. Determining rotor strike point for the dynamic algorithm that deals with different ball bounce on different rotor speeds
2. Determining ball bounce behavior, and more detailed edge analysis.
In simplest terms, it will use part of the algorithm used for pattern finding in the automated online software.
I don't think the computer can be any more accurate than it already is, but any tool in an experienced player's hands is useless. Many of us recall 'bago' (tony). I find people that when players don't succeed, it is often because they don't recognize when they do or don't have an edge, know what features do, or how to use them. This update is another step towards making it foolproof, although nothing can cure failure to follow instruction.
Ultimately the accuracy possible on a wheel comes down to uncontrollable factors such as ball and ball track deformations (although the uber even has a feature that maximizes accuracy from wheels with bad ball tracks). Again as I don't think accuracy is as good as it can get, the focus is now on making it as easy to use as possible.
1. Determining rotor strike point for the dynamic algorithm that deals with different ball bounce on different rotor speeds
2. Determining ball bounce behavior, and more detailed edge analysis.
In simplest terms, it will use part of the algorithm used for pattern finding in the automated online software.
I don't think the computer can be any more accurate than it already is, but any tool in an experienced player's hands is useless. Many of us recall 'bago' (tony). I find people that when players don't succeed, it is often because they don't recognize when they do or don't have an edge, know what features do, or how to use them. This update is another step towards making it foolproof, although nothing can cure failure to follow instruction.
Ultimately the accuracy possible on a wheel comes down to uncontrollable factors such as ball and ball track deformations (although the uber even has a feature that maximizes accuracy from wheels with bad ball tracks). Again as I don't think accuracy is as good as it can get, the focus is now on making it as easy to use as possible.
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