The online software is having further problems. I don't know what the cause is this time. I've given the programmers until Wednesday to fix them, and the other issues, or I'll hire someone else.
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Tuesday, October 23, 2012
Monday, October 22, 2012
Shipping
Items that were supposed to be shipped last week were just shipped today. Items within Australia are sent with a battery via overnight express, although they are sent via road so they may take a day extra. I will send tracking details for international items within 24hrs.
Thursday, October 18, 2012
Seeing through cards - technology development
Years ago I acquired technology that is capable of seeing through casino cards. This would have been used to predict the next card in blackjack, and to read the dealer's cards but the problem was it emitted radiation. It is highly illegal and unsafe to blast people with radiation.
A technician I've been developing the technology for years with has been trying to make a version that uses ambient radiation instead. We left it alone for some time though as development couldn't proceed further. We had the design for it and had tested the concept successfully, but for years the only way to build the technology into a small and practical device was to develop components at a cost that made it impractical.
Now things are different and we have the components we need. Development will still be expensive but considering the potential of the technology, it will be worth it. The device will be small enough to be comfortably worn (ie in pocket or strapped to inside of leg), and uses only ambient radiation from space.
The part I love most is we will be using some of the hybrid roulette computer technology. The hybrid technology will track the location of:
a. The player's cards
b. The dealer's cards (including knowing which ones are reversed/transparent)
c. The next card that is to be dealt
The location of these cards is easy because the hardware will have defines card location relative to marks on the table.
Parts A and B will be simple. But part C is a bit trickier. Nevertheless the edge obtainable from knowing the dealer's cards is all we would need.
From this point development will not be difficult – nowhere near as difficult as the hybrid roulette computer. Since we've already developed robust and accurate image recognition technology with the hybrid, much of the work is done.
I will release more details and show a video demo at some stage – I estimate 1-2 months from now for completion of the live card video. Then perhaps 1-2 months development for the rest of it. So conservatively, I will have technology that automatically determines the cards from A,B and C (including cards turned face down), then will give the player a highly covert vibration on whether to hit or stand.
Certainly this is a game changer. I only sold 2 of the hybrid V3s with the rest being used only by my private teams. I expect to also only sell 2 of the x-ray card readers. When I have the prototype ready for demonstration, I will announce it. If you have an interest in purchasing one of them, please keep an eye on my blog, but again it may be 4 or so months from now.
Wednesday, October 17, 2012
Shipping
There are numerous items that were due to be shipped many weeks ago but never got shipped for various reasons, such as me being on vacation. Also there are few recent items. These are now ready and are being shipped tomorrow. Recipients will be notified of parcel tracking details.
Tuesday, October 16, 2012
Scatter analysis - method 2 training video
I've uploaded a new training video regarding method 2 of scatter analysis. The download link is in the first at http://www.genuinewinner.com/forum/index.php/topic,255.0.html
Uber minor updates and Hybrid V3
Uber: The minor updates for the Uber are complete. I did some testing last night it seemed perfect, but I'll continue testing today. As he did these updates only days after starting to actually code, the programmer is now working on some of the larger updates – in particularly one that will make play much easier because it will have better automatic peak identification. As per previous posts, peak reading is where many players fail because they don't recognize the edge from the charts alone. It is more than just peak identification but whether or not the phone has the resources to do what I want it another matter. We'll know in around a week.
Hybrid V3: The hybrid programmer is tidying up some code in preparation for merging the phone with the main component (the last stages). This will take him a few days so the phone programmer is doing more Uber updates while he waits. Full completion for the Hybrid including testing and all is likely just a few weeks away.
Friday, October 12, 2012
Spin data sharing and jaa mods
As I have mentioned it before, part of the future updates for the online software will enable players to share data for specific wheels. For example, as many players work with exactly the same wheels, sharing the data between players makes sense. One of the problems with this though is how do we know when a player is collecting accurate data, or just pretending to so they can have access to everyone's data?
JAA (online software) will eventually have a feature that allows you to partner with any number of players. You will be able to form groups where everyone in the group can access each other's data. To avoid inaccurate data , you can select the specific members you want to share data with, and reject data from members you don't know or trust.
There are various design issues that need to be solved to make it reality, but it has been on the to-do list for a while, and will be implemented in due course. For now we are focusing development on making auto analysis faster. So the order of matters are:
1. Make auto analysis faster (this has been going on for almost 2 months now, but appears almost done finally)
2. Addition for auto analysis to make it more foolproof (lets you know how profitable a wheel is, and when it is or isnt profitable. currently jaa just gives you best places to bet and when, whatever the pattern strength. and you need to use the simulation feature to test. this is ok, but it is better to have it 100% automated and quick)
3. Integration with the mobile phones (so players can collect data covertly at the table, and receive predictions via wireless earpiece). So there would be no need to write anything at all down.
4. The data sharing module as explained above.
5. Additional pattern type integration
6. Minor issues to make use more practical: ie import/export data.
The order may change, but this is how things are looking for now.
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